Developed by InnoGames, Tribal Wars is a browser-based, massive multiplayer online real time strategy game. Set in the middle Ages, this game allows you to lead a medieval village to fame and power. The population grows, production rises and trade prospers. Every player controls a small village, striving for power, glory and fame. With your help the small village will grow bigger and bigger. Take down your enemies and prove you are a worthy champion.
In Tribal Wars, you can create a tribe or join one created by someone else. Tribes are group of players which grants different benefits such as mutual protection and guidance. Moreover, each tribe can set diplomacy with other tribes and create their own private tribal forum. Some worlds do not allow tribes of more than one hundred members, while others have no limit on members. The size of different tribes varies from world to world, depending on decisions of the tribal aristocracy and built-in limits on tribe size.
Combat in the game is heavily based on statistical attributes of troops, real-time waiting and attacking villages. Players can recruit troops, Noblemen and Paladins and send them to another player’s village either to reinforce or to conquer it. In order to do this, the player must use the noblemen which will have to attack a village and survive. This unit decreases the village loyalty and when the village loyalty falls to zero or below, the attacker takes full control of the village.
All actions in Tribal Wars take a pre-set amount of time, so a careful time management plays an extremely important role. It is not unusual for some actions to take hours, perhaps even days, to complete.
The time it takes a player’s army to reach another village depends on the distance, as well as the predetermined “speed” of the attacking units. In addition, the buildings have a construction timer too and each one need time to be completed.
Tribal Wars screenshot: